Gus

The Giant Flying Whale Effigy

Description:

Cost to produce: 556,000gp (by HD) + 750,000gp (body cost) = 1.306 million gp / 2 = 653,000gp
Market Value: 750,000gp + (2,000gp x 556HD) = 750,000 + 1,112,000 = 1,862,000gp

Winged Ultrawhale
Colossal+ (29 sizes above Colossal) Construct [Size Mod 4,294,967,296]
Hit Dice: 556d10(+930) (3,993 hp)
Initiative: -4,294,967,295
Speed: Swim 40 ft., Fly 50 ft. (Clumsy)
Armor Class: -4,294,967,258 (+37 Natural, +1 Dex, -4,294,967,296 Size) [DR 15/adamantine]
BAB/CMB/CMD: +417/+4,294,967,847/+4,294,967,847
Attack: Slam -4,294,966,745 (454d6 + 134)
Tail Slap -4,294,966,745 (424d6 +201)
Full Attack: Tail Slap -4,294,966,745 (424d6 +201) and 2 Slams -4,294,966,747 (454d6 +134)
Space: 180ft / 180ft
Saves: Fort +417, Ref +418, Wil +417
Abilities: Str 279(+134), Dex 13, Con --, Int --, Wis 11, Cha 1
Skills: None
Feats:
Power Attack, Cleave, Great Cleave, Improved Bull Rush, Greater Bull Rush,
Improved Overrun, Greater Overrun, Improved Sunder, Greater Sunder, Weapon Focus (Natural),
Dazzling Display, Shatter Defenses, Deadly Stroke, Vital Strike, Improved Vital Strike,
Greater Vital Strike, Improved Grapple, Greater Grapple, Scorpion Style, Gorgon’s Fist,
Medusa’s Wrath, Stunning Fist, Critical Focus, Bleeding Critical, Blinding Critical,
Deafening Critical, Sickening Critical, Staggering Critical, Stunning Critical, Tiring Critical,
Exhausting Critical, Awesome Blow, Flyby Attack, Improved Natural Attack (Slam, Tail),
Multiattack, Snatch, Combat Expertise, Improved Disarm, Greater Disarm, Improved Feint,
Greater Feint, Improved Trip, Greater Trip, Whirlwind Attack, Combat Reflexes,
Bloody Assault, Bull Rush Strike, Charge Through, Crippling Critical, Dazing Assault,
Disarming Strike, Eldritch Claws, Elemental Fist, Furious Focus, Dreadful Carnage,
Improved Blind-Fight, Greater Blind-Fight, Improved Drag, Greater Drag, Improved Reposition,
Greater Reposition, Punishing Kick, Pushing Assault, Repositioning Strike, Second Chance,
Improved Second Chance, Shadow Strike, Stunning Assault, Sundering Srike, Overwhelming Critical,
Devastating Critical, Epic Prowess [x1], Epic Weapon Focus (Slam, Tail) [x1]
(74/277 Feats total)
Special Abilities:
Overland Travel: Under ideal circumstances, Gus can travel at 25 mph in optimal wind conditions. This means Gus can “run” at 50 mph and “sprint” at 100 mph.

Bio:

Gus

Prologue Jonathonathon