Saraneth Aurealis


XP 186,470
N Medium Half-Celestial Half-Elf
Rogue 2 / Sorcerer 5 / Dagger Spell Mage 5
Init +8; Senses low-light vision, darkvision 60 ft.; Perception +18


AC 28, touch 16, flat-footed 21, (+6 Dex, +1 Natural, +5 Armor, +5 Shield, +1 Dodge)
HP 95
Fort +9 Ref +19 Will +15 ( +2 vs enchantment)( +4 vs poison)
DR 5/magic; Immune Disease, Sleep; Resist Acid 10, Cold 10, Electricity 10, Fire 10; SR 14
Speed 30 ft., fly 60 ft. (good)
Melee Mithral Daggers + 2 (1d4+6)
Special Attacks Smite Evil 1/day (+5 attack, +10 damage, bypasses DR, +5 deflection bonus to AC)
Spell-Like Abilities (CL 12th)
10/day- Elemental Ray (fire)
3/day- Protection from Evil
1/day- Aid, Bless, Cure Serious Wounds, Detect Evil, Dispel Evil, Holy Smite, Holy Word, Neutralize Poison, Remove Disease
Spells Known (CL 12th)

Cantrips- Dancing Lights, Detect Magic, Mage Hand, Message, Prestidigitation, Read Magic, Resistance, Touch of Fatigue
1st (9/day)- Burning Hands, Persistent Blade, Shield, Shocking Grasp, True Strike, Vanish
2nd (9/day)- Detect Thoughts, Fireburst, Invisibility, Scorching Ray, See Invisibility
3rd (8/day)- Dispel Magic, Fireball, Haste
4th (6/day)- Bestow Curse, Stoneskin

Str 16, Dex 24, Con 14, Int 20, Wis 14, Cha 30

Base Atk +6; CMB +9; CMD 25
Feats Arcane Armor Training, Dodge, Mobility, Skill Focus (disable device), Two-Weapon Fighting, Weapon Finesse, Weapon Focus (dagger)
Class Features Sneak Attack +2d6, Trapfinding, Evasion, Fast Stealth, Cantrips, Eschew Materials, Elemental Ray, Elemental Resistance (fire 10), Daggercast, Invocation of the Knife, Double Daggercast
Skills Acrobatics +20, Appraise +8, Bluff +18, Climb +7, Craft (traps) +10, Diplomacy +18, Disable Device +24, Disguise +14, Escape Artist +10, Fly +22, Intimidate +14, Knowledge (Arcana) +10, Knowledge (Dungeoneering) +10, Knowledge (Local) +15, Knowledge (Planes) +8, Linguistics +8, Perception +18, Perform (Dance) +15, Sense Motive +15, Sleight of Hand +20, Spellcraft +10, Stealth +25, Swim +7, Use Magic Device +15
Modifiers +3 Disable Device [Feat], +1 Disable Device [Trapfinding], +4 Fly [Good Maneuverability], +2 Perception [Racial], +1 Perception vs Traps, +5 Stealth
Languages Common, Elven, Celestial, Draconic, Sylvan, Ignan, Hand-speak (still learning)
Organization Kick Ass Party (3)

Magic Items by Slot
Head: Hat of Disguise
Face: Eyes of Charming
Shoulders: Cloak of Charisma, Elven Kind, Displacement
Body: Vest of Resistance +5
Arms: Deathstrike Bracers
Hands: Gloves of the Balanced Hand
Ring: Ring of Invisibility
Waist: Healing Belt of Battle
Feet: Boots of Speed